//Wheel
/*
AddEffect = Attachable
	PresetName = Wheel Humvee Front	//RIGHT WHEEL
	Mass = 10
	HitsMOs = 0
	GetsHitByMOs = 1
	SpriteFile = ContentFile
		FilePath = Humvee.rte/20Wheel.bmp
	FrameCount = 1
	SpriteOffset = Vector
		X = -9
		Y = -9
	AngularVel = 6
	EntryWound = AEmitter
		CopyOf = Dent Metal Light
	ExitWound = AEmitter
		CopyOf = Dent Metal Light
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Rubber
		Resolution = 25
		Depth = 0
	DeepCheck = 0
	JointStrength = 50000
	JointStiffness = 0.5
	BreakWound = AEmitter
		CopyOf = Dent Metal Light
	JointOffset = Vector
		X = 0
		Y = 0
	DrawAfterParent = 1
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Spark Yellow 1
		Count = 4
		Spread = 2.25
		MaxVelocity = 20
		MinVelocity = 8
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Spark Yellow 2
		Count = 6
		Spread = 2.25
		MaxVelocity = 15
		MinVelocity = 8
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Drop Oil
		Count = 6
		Spread = 2.25
		MaxVelocity = 12
		MinVelocity = 8
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Metal Grey Tiny A
		Count = 2
		Spread = 2.25
		MaxVelocity = 15
		MinVelocity = 5
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Metal Grey Micro A
		Count = 3
		Spread = 2.25
		MaxVelocity = 15
		MinVelocity = 5
//	GibSound = Sound
//		AddSample = ContentFile
//			Path = Humvee.rte/ WHEEL BREAK SOUND.wav
//		Priority = 2
	GibImpulseLimit = 55000
	GibWoundLimit = 50
	
	
AddEffect = Attachable
	CopyOf = Wheel Humvee Front
	PresetName = Wheel Humvee Back
*/



//TYPE 1: WHEELS ARE ATTACHABLES
/*	
	SpriteFile = ContentFile
		FilePath = Humvee.rte/JeepTorso2.bmp
	FrameCount = 1
	SpriteOffset = Vector
		X = -39.5
		Y = -21
//	SpriteAnimMode = 1
//	SpriteAnimDuration = 500
	AddAttachable = Attachable
		CopyOf = Wheel Humvee Front
		ParentOffset = Vector
			X = 25
			Y = 16.5
			
	AddAttachable = Attachable
		CopyOf = Wheel Humvee Back
		ParentOffset = Vector
			X = -24
			Y = 16.5
*/